Function:pushVRMLname
From S2PLOT
pushVRMLname
Set the clipping plane expansion factor.
Prototype
void ss2snfe(float expand);
Description
Push the given name onto the VRML "name stack". When VRML data is written, it is written in "groups" with these names. The default group name is "ANON". To view the VRML output, which is written to a file called test.wrl, you will need a suitable VRML viewer for your operating system. VRML output is most useful for incorporating into 3d-PDF documents. See here for examples.
See Also
Code Example
#include <stdio.h>
#include <stdlib.h>
#include "s2plot.h"
int main(int argc, char *argv[])
{
fprintf(stderr,"Press <shift>-<w> to write VRML\n");
fprintf(stderr,"Creates VRML file: test.wrl\n");
s2opend("/s2mono", argc, argv); /* Open in mono mode */
s2swin(-1.,1., -1.,1., -1.,1.); /* Set the window coordinates */
pushVRMLname("BOX"); /* Create a new VRML object name */
s2box("BCDE",0,0,"BCDE",0,0,"BCDE",0,0);
/* This will not appear in the VRML */
int i, N = 100; /* Loop variables */
XYZ xyz; /* Point location */
COLOUR col; /* Point colour */
pushVRMLname("POINTS"); /* Create a new VRML object name */
for (i=0;i<N;i++) {
xyz.x = drand48()*2.0 - 1.0; /* Random positions */
xyz.y = drand48()*2.0 - 1.0;
xyz.z = drand48()*2.0 - 1.0;
col.r = drand48()*2.0 - 1.0; /* Random colours */
col.g = drand48()*2.0 - 1.0;
col.b = drand48()*2.0 - 1.0;
ns2vthpoint(xyz, col, 2); /* Draw current point */
}
pushVRMLname(""); /* Restore default VRML object name */
s2show(1); /* Open the s2plot window */
return 1;
}
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