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  1. Function:ds2vbb (4337 bytes)
    33: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    34: ...<td>[[Function:struct_XYZ | struct_XYZ ]]</td><td>Data structure for (x,y,z) coordinates. </td></tr>
  2. Function:cs2scb (4369 bytes)
    30: ...</td><td>Set dynamic callback with initialisation data.</td></tr>
    123: s2pt(N,x,y,z,1); /* Draw static data */
  3. Function:cs2shcb (4454 bytes)
    44: ... /* Global varibale: selected data */
    79: ... x, y, z; /* Random data */
    103: ...(i=0;i<N;i++) { /* Non-selectable random data points */
  4. Function:cs2ah (4268 bytes)
    21: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    22: ...<td>[[Function:struct_XYZ | struct_XYZ ]]</td><td>Data structure for (x,y,z) coordinates. </td></tr>
    37: ... /* Global varibale: selected data */
    72: ... x, y, z; /* Random data */
    96: ...(i=0;i<N;i++) { /* Non-selectable random data points */
  5. Function:cs2th (3592 bytes)
    33: ... /* Global varibale: selected data */
    68: ... x, y, z; /* Random data */
    92: ...(i=0;i<N;i++) { /* Non-selectable random data points */
  6. Function:cs2qhv (3210 bytes)
    33: ... /* Global varibale: selected data */
    57: ... x, y, z; /* Random data */
    78: ...(i=0;i<N;i++) { /* Non-selectable random data points */
  7. Function:cs2thv (3345 bytes)
    37: ... /* Global varibale: selected data */
    62: ... x, y, z; /* Random data */
    83: ...(i=0;i<N;i++) { /* Non-selectable random data points */
  8. Function:ds2vtb (3007 bytes)
    26: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    27: ...<td>[[Function:struct_XYZ | struct_XYZ ]]</td><td>Data structure for (x,y,z) coordinates. </td></tr>
  9. Function:ds2dvr (4905 bytes)
    35: float ***volume; /* The data cube */
    36: int N = 5000; /* Number of data points */
    37: float *x, *y, *z; /* Arrays for data values */
    40: /* Allocate memory and initialise a data cube */
    83: ... int nx = 32, ny = 32, nz = 32; /* Dimensions of data cube */
  10. Function:ns2cvr (6941 bytes)
    9: float *tr, char trans, float datamin, float datamax, float alphamin, float alphamax);
    16: The data in grid is a three-dimensional volume indexed by:
    20: The slice of data actually plotted is indexed by [a1..a2][b1..b2][c...
    33: ... and datamax to bracket the signal region of your data, set alphamin to 0.0 and alphamax to something li...
    41: Set datamin > datamax to request auto-scaling.
  11. Function:ns2cisc (5114 bytes)
    16: ...ion to calculate the colour over the surface. The data in grid is a three-dimensional volume indexed by:
    20: The slice of data actually plotted is indexed by [a1..a2][b1..b2][c...
    49: ...t3 | s2vect3 ]]</td><td>Draw a vector map of a 3D data array, with blanking. </td></tr>
    50: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    76: float ***grid; /* Grid data */
  12. Function:ns2cis (5133 bytes)
    14: ... isosurface of a data volume, at given level. The data in grid is a three-dimensional volume indexed by:
    17: The slice of data actually plotted is indexed by [a1..a2][b1..b2][c...
    43: ...t3 | s2vect3 ]]</td><td>Draw a vector map of a 3D data array, with blanking. </td></tr>
    44: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    70: float ***grid; /* Grid data */
  13. Function:ns2dis (4152 bytes)
    64: float ***grid; /* Grid data */
    76: /* Create transpose matrix mapping data indices to world coords */
    85: /* allocate and generate the data grid */
  14. Function:ns2sisl (4111 bytes)
    64: float ***grid; /* Grid data */
    76: /* Create transpose matrix mapping data indices to world coords */
    85: /* allocate and generate the data grid */
  15. Function:ns2vf3a (2413 bytes)
    24: ...<td>[[Function:struct_XYZ | struct_XYZ ]]</td><td>Data structure for (x,y,z) coordinates. </td></tr>
  16. Function:ns2vf3 (1904 bytes)
    21: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    22: ...<td>[[Function:struct_XYZ | struct_XYZ ]]</td><td>Data structure for (x,y,z) coordinates. </td></tr>
  17. Function:ns2vf3n (2112 bytes)
    21: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    22: ...<td>[[Function:struct_XYZ | struct_XYZ ]]</td><td>Data structure for (x,y,z) coordinates. </td></tr>
  18. Function:ns2vf3c (2051 bytes)
    21: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    22: ...<td>[[Function:struct_XYZ | struct_XYZ ]]</td><td>Data structure for (x,y,z) coordinates. </td></tr>
  19. Function:ns2vf3nc (2307 bytes)
    21: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    22: ...<td>[[Function:struct_XYZ | struct_XYZ ]]</td><td>Data structure for (x,y,z) coordinates. </td></tr>
  20. Function:ns2vi (1376 bytes)
    13: ...at location (P) with RGB colour col, using vector data structures.
    18: ...Function:struct_COLOUR | struct_COLOUR ]]</td><td>Data structure for (r,g,b) colour indices. </td></tr>
    19: ...<td>[[Function:struct_XYZ | struct_XYZ ]]</td><td>Data structure for (x,y,z) coordinates. </td></tr>

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