S2PLOT:Controls
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===Callback System=== | ===Callback System=== | ||
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<tr><th width=15% class="gray">Key</p></th><th class="gray">Description</th></tr> | <tr><th width=15% class="gray">Key</p></th><th class="gray">Description</th></tr> | ||
<tr><td>z, Z</td><td>Toggle drawing of dynamic geometry by | <tr><td>z, Z</td><td>Toggle drawing of dynamic geometry by | ||
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<td></tr> | <td></tr> | ||
</table> | </table> | ||
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===Handles=== | ===Handles=== |
Revision as of 06:49, 26 October 2007
Contents |
Keyboard and Mouse Controls
This is intended to be a comprehensive list of all the keyboard and mouse controls available in S2PLOT as well as a description of how they work.
General Interaction and Camera Control
Key | Description |
---|---|
Left Mouse Button (Hold) | Free rotation of geometry |
Middle Mouse Button (Hold) | Rotate (roll) camera clockwise/anti-clockwise |
f, F | Focus camera on centre of geometry |
h, H, Home | Home position - Returns camera to original starting position |
r, R | Cycle rendering mode: wireframe, flat, diffuse and specular shading |
Left arrow | Rotate camera left |
Right arrow | Rotate camera right |
Down arrow | Rotate camera down |
Up arrow | Rotate camera up |
i, k | Move (translate) camera up, down |
j, l | Move (translate) camera left, right |
+, - | Track camera forward/backwards |
[, ] | Roll anticlockwise, clockwise - same as the middle mouse button |
a, A | Toggle autospin |
<,> | Decrease/increase autospin and interaction speed |
q, Q, Esc | Quit the program |
Function Keys and Saving Images or Geometry
Key | Description |
---|---|
F1 | Toggle help information - displays a list of keyboard options |
F2 | Toggle bounding box |
F5 | Write geometry and camera view file to disk |
F6 | Write geometry, camera view file and current screen image to disk |
F7 | Toggle recording of geometry, camera view file and image |
F9 | Write large (3 x 3) image to disk - saves a series of 'chopped up' images for recombining to make a high quality image |
F10 | Write current screen image to disk, saved in the current working directory |
F11 | Create QTVR object images - rotates the scene creating a series of images (e.g. each frame can be joined to make a movie) |
F12 | Toggle image recording - same as F11 but allows the user to rotate the geometry themselves |
c | Append current camera position to camera.path file |
d | Toggle debug mode - provides information on camera position, frame rates, etc. |
Notes:
- Saved images are in TGA format and are numbered sequentially and uniquely
- On Apple OSX platforms, it is usually necesary to hold down the fn key while using the above keystrokes