Function:ns2vplanetx
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==ns2vplanetx== | ==ns2vplanetx== | ||
- | Draw a planet - vector input. | + | Draw a planet with texture id. |
==Prototype== | ==Prototype== |
Revision as of 03:21, 27 January 2009
ns2vplanetx
Draw a planet with texture id.
Prototype
void ns2vplanetx(XYZ iP, float ir, COLOUR icol, unsigned int itextureid,
float texture_phase, XYZ axis, float rotation);
Description
Draw a planet, which is a textured sphere whose texture can be "slid" around the planet, and the planet then rotated about an arbitrary axis. Texture phase is in the range [0..1], while rotation angle is in degrees.
See Also
ns2vplanett | Draw a planet - vector input. |
ns2vsphere | Draw a sphere, with a given centre, radius and colour - vector input. |
ns2spheret | Draw a textured sphere, with given centre, radius, colour and texture filename |
ns2vspheret | Draw a textured sphere, with given centre, radius, colour and texture filename - vector input. |
ns2spherex | Draw a textured sphere, with given centre, radius, colour and texture ID |
ns2vspherex | Draw a textured sphere, with given centre, radius, colour and texture ID - vector input. |
ns2sphere | Draw a sphere. |
Code Example
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