S2PLOT:Controls
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<tr><td>shift-C</td><td>Toggle drawing of cross-hairs</td></tr> | <tr><td>shift-C</td><td>Toggle drawing of cross-hairs</td></tr> | ||
<tr><td>Right Mouse Button (press)</td><td>Select a handle</td></tr> | <tr><td>Right Mouse Button (press)</td><td>Select a handle</td></tr> | ||
+ | <tr><td>Shift-Right Mouse Button (hold)</td><td>Drag a handle</td></tr> | ||
+ | <tr><td>Ctrl+Shift-Mouse pad (hold)</td><td>Drag a handle</td></tr> | ||
</table> | </table> | ||
Current revision
Keyboard and Mouse Controls
This is intended to be a comprehensive list of all the keyboard and mouse controls available in S2PLOT as well as a description of how they work.
General Interaction and Camera Control
Key | Description |
---|---|
Left Mouse Button (Hold) | Free rotation of geometry |
Middle Mouse Button (Hold) | Rotate (roll) camera clockwise/anti-clockwise |
Right Mouse Button (Click) | Select/deselect a handle - see cs2shcb |
Shift-Right Mouse Button (Hold) | Drag a handle - see cs2sdhcb |
f, F | Focus camera on centre of geometry |
h, H, Home | Home position - Returns camera to original starting position |
r, R | Cycle rendering mode: wireframe, flat, diffuse and specular shading |
Left arrow | Rotate camera left |
Right arrow | Rotate camera right |
Down arrow | Rotate camera down |
Up arrow | Rotate camera up |
i, k | Move (translate) camera up, down |
j, l | Move (translate) camera left, right |
+, - | Track camera forward/backwards |
[, ] | Roll anticlockwise, clockwise - same as the middle mouse button |
{, } | Increase/decrease the eye-separation for stereo modes |
a, A | Toggle autospin |
<,> | Decrease/increase camera interaction speed |
*,/ | Decrease/increase autospin speed |
~ | Activate the command prompt for use with cs2spcb |
` | Toggle between odd and even scan lines for the /s2inter (interlaced stereo) device mode |
shift-ENTER | Return control to program when using s2disp |
TAB | Move between panels: see xs2cp |
shift-q, shift-ESC | Quit the program |
Function Keys and Saving Images or Geometry
Key | Description |
---|---|
F1 | Toggle help information - displays a list of keyboard options |
F2 | Toggle bounding box |
F5 | Write geometry and camera view file to disk |
F6 | Write geometry, camera view file and current screen image to disk |
F7 | Toggle recording of geometry, camera view file and image |
F9 | Write large (3 x 3) image to disk - saves a series of 'chopped up' images for recombining to make a high quality image |
F10 | Write current screen image to disk, saved in the current working directory |
F11 | Create QTVR object images - rotates the scene creating a series of images (e.g. each frame can be joined to make a movie) |
F12 | Toggle image recording - same as F11 but allows the user to rotate the geometry themselves |
c | Append current camera position to camera.path file |
d | Toggle debug mode - provides information on camera position, frame rates, etc. |
Notes:
- Saved images are in TGA format and are numbered sequentially and uniquely
- On Apple OSX platforms, it is usually necesary to hold down the fn key while using the above keystrokes
Callback System
Key | Description |
---|---|
z, Z | Toggle drawing of dynamic geometry by disabling/enabling a callback function set with cs2scb. |
0...9 | Available for assigning to callback functions using cs2sncb. The default operation of keys 1...7 is to display standard camera views. 0, 8 and 9 have no default behaviour |
Space Bar | This key press is available through the callback system for programmer-assigned tasks. The number of times the space bar key is pressed is passed to a callback function as a parameter. For examples, see cs2scb. |
Handles
Key | Description |
---|---|
shift-s | Toggle drawing of handles for selection |
shift-C | Toggle drawing of cross-hairs |
Right Mouse Button (press) | Select a handle |
Shift-Right Mouse Button (hold) | Drag a handle |
Ctrl+Shift-Mouse pad (hold) | Drag a handle |
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