Function:ds2vbbpr

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==Prototype== ==Prototype==
- +<code><pre>
 +void ds2vbbpr(XYZ iP, XYZ offset, float aspect, float isize,
 + float ipangle, COLOUR iC, unsigned int itexid, float alpha, char trans);
 +</pre></code>
==Description== ==Description==
- +Billboard with aspect ratio, offset in screen coords, and rotation of the texture about the view direction.
- Billboard with aspect ratio, offset in screen coords, and rotation of the texture about the view direction.+
==See Also== ==See Also==

Revision as of 03:17, 27 January 2009

ds2vbbpr

Billboard with aspect ratio, offset in screen coords, and rotation of texture - vector input.

Prototype

void ds2vbbpr(XYZ iP, XYZ offset, float aspect, float isize,
	      float ipangle, COLOUR iC, unsigned int itexid, float alpha, char trans);

Description

Billboard with aspect ratio, offset in screen coords, and rotation of the texture about the view direction.

See Also

ds2vbbpBillboard with aspect ratio - vector input.
ds2bb Draw a (dynamic) billboard: a textured facet that always faces the camera.
ds2vbb Draw a (dynamic) billboard: a textured facet that always faces the camera - vector input
ds2vbbr Draw a (dynamic) billboard texture with specified rotation.
ds2tb Draw text that always faces the camera
ds2vtb Draw text that always faces the camera - vector input
ss2ct Create a texture with specified width and height

Code Example

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