Function:ds2vbbp
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==See Also== | ==See Also== | ||
+ | <table> | ||
+ | <tr><td>[[Function:ds2vbbpr | ds2vbbpr]]</td><td>Billboard with aspect ratio, offset in screen coords, and rotation of texture - vector input.</td></tr> | ||
+ | <tr><td>[[Function:ds2bbset | ds2bbset ]]</td><td>Draw a set of billboards. </td></tr> | ||
+ | <tr><td>[[Function:ds2bb | ds2bb ]]</td><td>Draw a (dynamic) billboard: a textured facet that always faces the camera. </td></tr> | ||
+ | <tr><td>[[Function:ds2vbb | ds2vbb ]]</td><td>Draw a (dynamic) billboard: a textured facet that always faces the camera - vector input </td></tr> | ||
+ | <tr><td>[[Function:ds2vbbr | ds2vbbr ]]</td><td>Draw a (dynamic) billboard texture with specified rotation.</td></tr> | ||
+ | <tr><td>[[Function:ds2tb | ds2tb ]]</td><td>Draw text that always faces the camera </td></tr> | ||
+ | <tr><td>[[Function:ds2vtb | ds2vtb ]]</td><td>Draw text that always faces the camera - vector input </td></tr> | ||
+ | <tr><td>[[Function:ss2lt | ss2lt ]]</td><td>Load a texture for future (generally repeated) use. </td></tr> | ||
+ | <tr><td>[[Function:ss2ct | ss2ct ]]</td><td>Create a texture with specified width and height </td></tr> | ||
+ | </table> | ||
==Code Example== | ==Code Example== |
Revision as of 01:28, 7 January 2009
ds2vbbp
Draw a "billboard" with aspect ratio - vector input.
Prototype
void ds2vbbp(XYZ iP, XYZ offset, float aspect,
float isize, COLOUR iC, unsigned int itexid, float alpha, char trans);
Description
Draw a "billboard" with aspect ratio: width:height instead of stretch, and offset in screen coords (x,y) [offset.z ignored].
See Also
ds2vbbpr | Billboard with aspect ratio, offset in screen coords, and rotation of texture - vector input. |
ds2bbset | Draw a set of billboards. |
ds2bb | Draw a (dynamic) billboard: a textured facet that always faces the camera. |
ds2vbb | Draw a (dynamic) billboard: a textured facet that always faces the camera - vector input |
ds2vbbr | Draw a (dynamic) billboard texture with specified rotation. |
ds2tb | Draw text that always faces the camera |
ds2vtb | Draw text that always faces the camera - vector input |
ss2lt | Load a texture for future (generally repeated) use. |
ss2ct | Create a texture with specified width and height |
Code Example
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