S2PLOT:Controls
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| <table class="type1" width=100%> | <table class="type1" width=100%> | ||
| - | <tr><th width=35% class="gray"><p class="tablehead">Key</p></th><th class="gray"><p class="tablehead">Description</p></th></tr> | + | <tr><th width=35% >Key</th><th>Description</th></tr> | 
| <tr><td>Left Mouse Button (Hold)</td><td>Free rotation of geometry</td></tr> | <tr><td>Left Mouse Button (Hold)</td><td>Free rotation of geometry</td></tr> | ||
| <tr><td>Middle Mouse Button (Hold)</td><td>Rotate (roll) camera clockwise/anti-clockwise</td></tr> | <tr><td>Middle Mouse Button (Hold)</td><td>Rotate (roll) camera clockwise/anti-clockwise</td></tr> | ||
Revision as of 06:50, 26 October 2007
Keyboard and Mouse Controls
This is intended to be a comprehensive list of all the keyboard and mouse controls available in S2PLOT as well as a description of how they work.
General Interaction and Camera Control
| Key | Description | 
|---|---|
| Left Mouse Button (Hold) | Free rotation of geometry | 
| Middle Mouse Button (Hold) | Rotate (roll) camera clockwise/anti-clockwise | 
| f, F | Focus camera on centre of geometry | 
| h, H, Home | Home position - Returns camera to original starting position | 
| r, R | Cycle rendering mode: wireframe, flat, diffuse and specular shading | 
| Left arrow | Rotate camera left | 
| Right arrow | Rotate camera right | 
| Down arrow | Rotate camera down | 
| Up arrow | Rotate camera up | 
| i, k | Move (translate) camera up, down | 
| j, l | Move (translate) camera left, right | 
| +, - | Track camera forward/backwards | 
| [, ] | Roll anticlockwise, clockwise - same as the middle mouse button | 
| a, A | Toggle autospin | 
| <,> | Decrease/increase autospin and interaction speed | 
| q, Q, Esc | Quit the program | 
Function Keys and Saving Images or Geometry
Key  | Description  | 
|---|---|
| F1 | Toggle help information - displays a list of keyboard options | 
| F2 | Toggle bounding box | 
| F5 | Write geometry and camera view file to disk | 
| F6 | Write geometry, camera view file and current screen image to disk | 
| F7 | Toggle recording of geometry, camera view file and image | 
| F9 | Write large (3 x 3) image to disk - saves a series of 'chopped up' images for recombining to make a high quality image | 
| F10 | Write current screen image to disk, saved in the current working directory | 
| F11 | Create QTVR object images - rotates the scene creating a series of images (e.g. each frame can be joined to make a movie) | 
| F12 | Toggle image recording - same as F11 but allows the user to rotate the geometry themselves | 
| c | Append current camera position to camera.path file | 
| d | Toggle debug mode - provides information on camera position, frame rates, etc. | 
Notes:
- Saved images are in TGA format and are numbered sequentially and uniquely
 - On Apple OSX platforms, it is usually necesary to hold down the fn key while using the above keystrokes
 
