S2PLOT:S2web

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# it converts the post-processed VRML to X3D format # it converts the post-processed VRML to X3D format
-The output X3D file and textures (which are now named by convention <code>duptexNNNNN.png</code>) are now simply zipped up into a single compressed bundle. By convention, it is recommended that the X3D file have the same base name as the zipped archive. For example, the X3D file <code>mys2plot.x3d</code> should be placed in a ZIP file (with any required textures) named <code>mys2plot.zip</code>.+The output X3D file and textures (which are now named by convention <code>duptexNNNNN.png</code>) are now simply zipped up into a single compressed bundle. '''By convention, it is recommended that the X3D file have the same base name as the zipped archive.''' For example, the X3D file <code>mys2plot.x3d</code> should be placed in a ZIP file (with any required textures) named <code>mys2plot.zip</code>.

Revision as of 00:18, 15 October 2008

Contents

s2web: Embedding S2PLOT Content in Web Pages (using Flash)

Since version 2.02, S2PLOT has been able to write the displayed geometry to a VRML 97 format file. This format was selected as it can be read in by Adobe Acrobat 3D and embedded in Portable Document Format (PDF) files. See the section on 3-d PDF for more information.

We also use the VRML export capability of S2PLOT to produce content for the freely available S2PLOT Flash player, s2web. A syntax-only translation using the NIST-provided Vrml97ToX3dNist yields an X3D file from the S2PLOT-exported VRML, and the 3-d scene in the X3D file can be read and displayed by s2web. Camera control and interaction with the scene in the s2web application is almost identical to that in a native S2PLOT program. Volume rendering, billboards, handles and frame-based animation are all supported.

The s2web functionality of S2PLOT is documented in the following paper. If you use s2web to embed S2PLOT content in a web page, please cite or acknowledge this source:

  • Fluke, C.J., Barnes, D.G., Jones, N.T., 2008, "Interchanging Interactive 3-d graphics for Cosmology", submitted to PASA, Oct 2008

Requirements

  • S2PLOT version 2.02 or higher
    • version 2.4 or higher recommended
    • S2PLOT is freely available for non-commercial and educational use
  • A program for converting TGA image files to PNG image files
    • ImageMagick's convert is recommended
  • s2web version 0.1 or higher
    • s2web is freely available for non-commercial and educational use
  • The VRML97 to X3D converter (Vrml97ToX3dNist) from the National Institute of Standards and Technology
    • Vrml97ToX3dNist is freely available
  • The perl script s2plot-vrml2x3d.pl for post-processing S2PLOT-exported VRML and converting to X3D using Vrml97ToX3dNist
    • s2plot-vrml2x3d.pl is freely available and included with S2PLOT versions after (not including) 2.4. It is also available from the peripheral downloads section of the S2PLOT website

VRML export from S2PLOT

Most S2PLOT geometry can be written to VRML format. While running an S2PLOT program, simply press Shift-W and a file called "test.wrl" will be written. It will overwrite any pre-existing "test.wrl" file in the current working directory.

Please see the section on 3-d PDF for specific hints about VRML export.

Texture conversion

S2PLOT writes textures in TGA image format, with the name convention vrml-texNNN.tga. It is necessary to convert these textures to PNG format prior to use of the S2PLOT-exported VRML. Textures are named in the output VRML file so that the necessary conversion is from vrml-texNNN.tga to vrml-texNNN.tga.png. This conversion can be accomplished with ImageMagick's convert program or almost any other image editor or converter.

Creating X3D and the ZIP archive

The s2web Flash program expects to be provided with a ZIP file that contains one X3D file, plus required textures in PNG image format.

X3D is a syntactic variant for VRML 97 for the purposes of this document. The National Institute of Standards and Technology provides a free VRML to X3D converter: NIST-provided Vrml97ToX3dNist. A script (s2plot-vrml2x3d.pl) is available that post-processes the S2PLOT-exported VRML and then executes the conversion to X3D using Vrml97ToX3dNist. Typical usage of this script would be:

  • s2plot-vrml2x3d.pl test.wrl

following conversion of textures from TGA to PNG format.

The s2plot-vrml2x3d.pl script does three important tasks at this stage:

  1. it removes any lineProperties tags from the VRML (these tags "offend" Vrml97ToX3dNist)
  2. it duplicates any textures that are used more than once in different colours (eg. as is frequently done for splats)
  3. it converts the post-processed VRML to X3D format

The output X3D file and textures (which are now named by convention duptexNNNNN.png) are now simply zipped up into a single compressed bundle. By convention, it is recommended that the X3D file have the same base name as the zipped archive. For example, the X3D file mys2plot.x3d should be placed in a ZIP file (with any required textures) named mys2plot.zip.

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